package Controls
{
	import Objects.GameObject;
	import Objects.GameSprite;
	
	import flash.display.MovieClip;

	public class ClipMovie extends GameObject
	{
		public function ClipMovie(objData:Object)
		{
			super(objData);
		}
		public function movieClip():MovieClip
		{
			return obj as MovieClip;
		}
	}
}